![]() |
|
| Aristotle's Poetics Distilled |
| Tolkien & Fairy Tales |
| Get the Most Out of Manuscript Feedback |
| Breaking Through Creative Blocks |
Aristotle's Poetics Distilled Aristotle wasn’t a playwright, but he observed the elements that were common to Greek theatre. Most modern theories on storytelling derive in some way from his observations. The following is what I’ve distilled from his theories. Characters Aristotle defined two kinds of characters: higher and lower. Basically, they are the good guys and the bad guys. Higher characters demonstrate the story’s good moral value, and lower characters demonstrate the opposing moral value. Qualities of a character Propriety means the outer characteristics of your character must ultimately agree with the type of character they are on the inside. A character who is living a lie, though he might appear at first to be open and honest, will eventually show that he has something to hide. He might appear nervous at a lie-detector test, or avoid that person who might recognize him. These characteristics fit a character trying to hide the truth. Trueness to life means we believe the character could be real even though she might be fictional. An effective way to do that is by maintaining consistency. Characters change through a story, but when they change, it should never be as if the old character died and someone else took her place. There should be some continuity between the before and after so that the change is believable. Appeal We learn how to do everything from tying our shoes to speaking our native language by imitating those we see around us. So a story can appeal to us by giving us an easy way to learn from someone else’s failures or successes (even fictional ones). Stories also draw us in because they show us order in the events of life. Even a story that tries to tell us life is meaningless has a meaning. If a story were truly a meaningless jumble of random events, words and characters, no one would want to read it or see it. A story appeals to us by establishing a pleasing relationship between various causes and effects. Aristotle described this as a harmony or rhythm. In the way that different musicians draw out different tunes from the same set of notes, so also different storytellers can draw out different types of orderliness from the same set of events. Magnitude Plot The best plots avoid relying on chance events. Something may initially happen by chance, but the story should revolve around the effects of the decisions and actions of the characters. Theme Spectacle Unity Plots Aristotle identified two ways in which change can occur in a story. The first is by a reversal of the situation, where the action turns to the opposite. For example, for one part of the story, our heros might be out to sneak into the castle of the evil prince, but once they sneak in, they find it’s a trap and now they have to break out. The second is by recognition, where the identity of one character is revealed to another. This recognition implies a changed relationship between the characters. Aristotle described four basic ways in which recognition can happen: by signs or tokens (clues), by declaration (the character identifies himself, or another character does), by memory, or by reasoning. Sympathy To maintain our sympathy, whatever problems the character faces should not come about by his own intentional wrongdoing. Instead, they should due more to an error or weakness of the character. Otherwise, as an audience we’ll be thinking, “It’s your own fault. You got yourself into this.” And when that happens, we no longer cares what happens to your character. You will have lost your audience. |