NPCs of the Planes

N'Corin Bak'taliga
(ng-COAR-in  bok-TALL-igg-uh)
    Occasionally a strange union will come about on the Planes. They are a place of magic and infinite possibilities, so even something as unlikely as a union between a human and a githyanki can be achieved. The githyanki in question was N'Corin's mother, a powerful gish (githyanki fighter/mage) who had come to a prime world on a special raid against a Githzerai-supported trade organization. She was knocked from her saddle on top of a red dragon during an unexcpected conflict between dragon cultures. (Some copper dragons decided to put the reds in their place.) She was found nearly dead by some human adventurers a few days after her fall from the sky, one of whom would eventually be her father. The hospitality of the adventuring party surprised her; she had had extremely limited contact with nongithyanki races and expected them to be as insular as her own people. When they were not, she decided to learn more about their culture and found it to be as rich as her own. Eventually she fell in love with one of her original human rescuers, and decided to bring him to the Astral Plane to show him her own culture.
    The human found himself treated with arrogant disdain at best, and outright violence at worst. He was a capable swordsman and defended himself against some of the younger githwarriors that tried to kill him (most likely believing he was a githzerai sympathizer), but when the Knights caught notice, he was forced to flee with his mate to a secluded place. They chose to live in the Plane of Air, a rather sparsely populated, although somewhat hospitable, place of residence.
    There, with great magical aid from a djinn, they gave birth to N'Corin. He learned the ways of swordsmanship quickly, although to his mother's dismay never showed much magical prowess. She conceded his right to choose his own path, however, and after a short discussion of why he didn't favor magic, encouraged his expertise in the martial arts. N'Corin lived on the Plane of Air for some time and can maneuver within it as well as any Air Genasi.
 
 

Zangaren
(zahn-GEHR-in)

    Zangaren wasn't particularly unusual to begin with, just an average prime mage... with a desire to live forever. After decades of adventuring in old dungeons, retrieving ancient spells from tombs of past warlocks, and learning the ways of necromancy, he found the solution: to become a lich. He was adept at all types of magic, and eventually took control of his entire planet with a moderate army of undead warriors and other magical constructs. He acquired power for a very long time, allowing his living servants to lead somewhat normal lives (albeit under heavy taxation, and Zangaren would periodically seize some of the people for mass experiments). Eventually he decided he needed a project to work on, something to put his magic to good use. He forced the people of his world to seek out mines across the planet, looking for diamonds. Eventually, he gathered the sum total of all the diamonds on the planet, and created a quite unique creature, a Diamond Golem. It stood twenty-five feet tall and was the most powerful creature the planet had ever known.... except for Zangaren himself. The golem easily could have defeated Zangaren in a normal fight, even if Zangaren used all the magic at his disposition, but because the lich built the golem, he had complete power over it. The golem, like most golems, had no free will.
    Zangaren should have stopped there. He knew he had accomplished everything possible on his home plane, and desired more power. He knew from various spells including Contact Other Plane that undead could not normally survive on the Outer Planes. However, he failed to learn the simplicity of a simple spell known on the planes to allow lich-type undead to survive for limited durations. Instead he made a pact with what he thought was a normal Baatezu... it was in fact a noble pit fiend, more powerful than the Dark Eight, and only a step below the Lords of the Nine. The Pit Fiend did grant him the ability to traverse the Outer Planes as asked, but stripped him of most of his memory.
    Zangaren awoke in the gate-town Excelsior, with the body of a lich and the memory he had when he was only a young adventurer. He found that he could remember glimpses of his former life, and deduced from that and his own appearance that he was once a powerful lich, but he had no recollection of any specific magical ability whatsoever. He further discovered that he was entirely unable to learn the simplest of spells, even after studying with wizards in Sigil for several years. He eventually decided to learn the ways of a warrior, and rose in power as a fighter. He still had the supernatural strength of a lich, although he lacked all the special abilities save those that are constantly in use.
    That's not the half of it.
    The story of Zangaren himself is intriguing, but he ended up as a pretty normal fellow, apart from his appearance as a lich. He is no longer evil. Word has it he even learned the ways of a Priest of Apollo, and he now fights primarily against Baatezu. The real story, however, is with his golem.
 

Zangaren's Golem
(zahn-GEHR-inz GOH-lum)

    It wasn't created with free will, but the Pit Fiend, knowing that the memories and personality he sucked out of Zangaren had to be put somewhere, decided to put them in the golem, which he intended to control. However, the combined power of the golem's construction and the will of Zangaren prevented the Pit Fiend from achieving full control over the creature. The Fiend abandoned this pursuit, and the Diamond Golem recieved full free will. In fact, it recieved Zangaren's will and exact personality... it truly believes that it is Zangaren. With the power of an ancient lich's magic, and the impregnable defenses of a diamond body, Zangaren's Golem is truly unstoppable on the Prime. He is presently trying to create a ship to take him outside of his crystal sphere. His only fear is planes beyond the prime; this was his only cause of true distress in the past.
 
Stats: Zangaren's Golem
Climate/Terrain: Anywhere on Zangaren's Planet; usually in Sky Laboratory
Frequency: Unique
Organization: Surrounded by undead warriors and assistant wizards and astronomers
Activity Cycle: Never inactive
Diet: None
Intelligence: Godlike (23)
Treasure: N/A
Alignment: Neutral Evil
No. Appearing: 1
Armor Class: -10 plus magical items (as low as -20)
Movement: 12 plus magical items (as high as 48)
Hit Dice: 214hp (considered to have 50hd)
THAC0: -6
No. of Attacks: 2
Damage/Attack: 22-78/22-78 (8d8+14)
Special Attacks: Magic, and everything a Lich has
Special Defenses: Zangaren's golem cannot be harmed by weapons of less than +4 enchantment. Weapons of +4 or +5 enchantment do half damage (if they somehow manage to hit), and break on an attack roll of 1. 
Magic Resistance: 85%
Size: Naturally, G (25' tall), but it spends most of its time magically polymorphed as a miniature (7') version of itself
Morale: Fearless (19)
XP Value Upwards of 100,000