But the Outer Outlands are another story for another time. The point is, beyond the twenty-seventh is a sort of horizon. When you're there, the Ordial Plane is analogous to the sky of a prime world, and the Outer Planes are like the earth. If you're standing on the edge of the Hinterlands, you can look into a fourth dimension--well, another dimension, anyway, some say the fourth is time--and percieve the Ordial plane, hanging above. Normal flying won't get you into the Ordial, though... it takes more than that. Normal flying will carry you around that part of the Hinterlands, just as normal walking on a prime planet will carry a berk around the ground, but any normal movement won't get you into the Ordial, just as any normal walking movement doesn't carry you into the sky. The Outer Planes are about belief. There are personal challenges you have to surpass to leave the Outer Planes and enter the Ordial. The first will relate to enduring pain of some kind, whether emotional, mental, or simply physical. The second will be a test of your skill, a swordfight or magical duel, or something of that nature. The third varies for everyone, but generally involves a situation that challenges your core beliefs, such as those of a faction or religion that you are devoted to.
Once you pass the three tests, you're allowed to enter and leave the Ordial whenever you feel like it. Any doorway in the Ordial plane can be turned into a portal to the Hinterlands by sheer concentration. Going through the Hinterlands isn't the only way to enter the Ordial. Because it is between belief (the Outer Planes) and substance (the Inner Planes) it is sometimes called the Plane of Proof. Some theories hold that the Ordial can be reached by proving whatever philosophy you believe in... example of this include (allegedly) the ascension of such factols as Lariset of the Guvners and various Cipher factols. Also between belief and substance is Assumption. Assumption is infinitely more common than proof, but similarly weaker. Some hold that assumption is synonymous with faith; this is still in debate.
There are also rumors that the Ordial can be reached from the Inner Planes. This sounds reasonable, but it has not been proven. The natives won't tell anyone how to get there, if they even know.
The Ordial is a plane of spirits, like the Astral is of minds and the Ethereal is of unformed physical substance. When a new mortal is created, a spirit comes from the Ordial, passes through the Inner and Ethereal, and joins physical bodies in the Prime. Spirits return to the Ordial when a petitioner "merges with his plane." It is unknown whether an infinite number of spirits reside on the Ordial. If not, then the Doomguard are at least partially correct. When a petitioner dies off his home plane, the spirit, also called the soul by some, is eliminated. Eventually, if every spirit is eliminated, life would cease to exist.
Gods exist fully on the Ordial.
This is where the god really is, as opposed to the Avatars sent out to
the other planes. Manifestations of deities on the Outer Planes are certainly
bigger than the minor avatars sent to the Prime, but they're still not
the true core of the god. The true core of the god cannot be physically
represented except on the Ordial. Mortals can come to the Ordial, but staying
for prolonged periods of time can cause their physical bodies, which remain
in the Hinterlands or wherever they were before, to vanish (making it impossible
for them to leave the plane.)
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Magic is mostly unaffected on the Ordial, except that spells that create or destroy matter always transport it to or from a small uninhabited spirit-matter-island elsewhere in the Ordial. Magic that affects the spirit has special effects, as per specific spells. Some interfere with the spirits on the Ordial, and others may have unexpected effects on the spirit of the recipient. Divinations cast on the Ordial can reach out to the other planes, but not vice versa. Similarly, you can teleport out (if your physical body still exists), or banish objects or creatures out, but none of the reverse is true. Entering the plane is much more difficult than leaving, in most cases.
Another kind of spirit makes
his home both on the Ordial and the Prime simultaneously. This was confusing
at first, because if the theory of the Great Great Ring holds true, the
Ordial should be opposite the Prime. I believe that The Great Great Ring
is in fact The Great Great Figure Eight (pardon the doggerel, I don't particularly
want to call it The Great Great Infinity Symbol...) and the Ordial and
Prime almost overlap each other in the center. They are perhaps closer
to each other than, say, the Prime and the Astral are, or the Inner and
the Ethereal. This could explain why worshippers onthe Prime mean so much
more to the gods than worshippers on the Planes. The point I started to
make, however, was that another kind of spirit dwells on the Ordial and
the Prime: the kind summoned by the priests called Shamans. These priests
rarely operate off the Prime, and for good reason. The spirits they summon
are intimately connected to a presence on the Prime, and the spirits' essence,
like the gods' essence, resides on the Ordial. These spirits cannot be
harmed directly, but they can be killed if the prime object they inhabit
is destroyed. A spirit of a particular forest dies if the forest is burned
down; the Spirit might continue its existance as a petitioner on the Outer
Planes; of this I am not sure. It is hard to comprehend that one petitioner
could be an entire forest. Some suggest that not all of the spirits that
Shamans summon exist on the Ordial. I am certain that some do, but it's
reasonable that others might exist on the Ethereal, or even the Astral
Plane.